Dungeons & Dragons 4.0 – Sort of a Pen, Paper, & Dice Game

Adventure Atari 2600
This post is brought to you by Adventure for the Atari 2600. Don’t get eaten by the… seahorse? Ostrich? I think the main character would be the best Con outfit ever. The Adventure square, the original fantasy game hero…

There have been a lot of whispers as of late about there finally being a new edition of Advanced Dungeons & Dragons and how people feel about what has been announced (or just rumored). There are plenty of things that are making me gape and cringe, one of them being the attempt of Wizards of the Coast to try and make AD&D a pen, paper, dice, and laptop game.

It sounds cool to have an online community to access resources and have discussions. It seems WoC is planning for this to be a place to either print out all of your materials or just plain play. Your mouse is your dry erase marker and avatars are your miniatures.

How do we feel about this? There is no need to look at each other or interact… just look online!

This is what I see happening…

“You encounter a roving band of rogues. Wait a minute while a print it out. Or better yet, log in and we can all see the map over the internet!”

“Cool. It’s like a LAN party. Can we play Doom?”

“If we’re just going to play on the internet, why did we drive to your house?”

“For the cheetos and mountain dew, duh!”

“I have those at my house. Why did I drive if I didn’t need to? I could be playing naked. I want to cast magic missile… naked!”

“Dude, that’s creepy. But I see your point. I could be home, playing World of Warcraft and this game at the same time.”

“Why don’t we just all play World of Warcraft instead?”

“Good idea.”

“Naked?”

“Uh, no. Not a good idea. But, what you do in your own house is your business.”

Scary stuff, huh? It sounds like a lot of the things WoC is removing, changing, or adding are an attempt to lure the MMORPG crowd into the AD&D fold.

Any thoughts on this?

Role Playing is Playing a Role

Advanced Dungeons & Dragons Pools of Radiance Japan
This post is brought to you by AD&D: Pools of Radiance for the NES, or should I say Famicom? This screen shot is inviting heroes to step up in New Phlan. Really, you’ll just have to take my word for it.

I recently started role playing again, and as much as it feels like sitting in that comfy divit in an old chair, I think maybe I picked the wrong chair.

A game master (aka GM or DM: one who runs the game) puts forth a framework in which to operate our imaginations. By playing in their game, we are accepting to follow that framework alongside the imaginings of the fellow players. The GM provides the world and our tasks, and we provide the heroes.

I realized that is my problem with this game I’ve recently joined. We didn’t provide the heroes. We had to fill in most of the lines on the character sheet- like our starting equipment, but we didn’t get to pick the name, sex, race (eg: elf), class (eg: wizard), or background (recent & far past) of our characters. Since we are a sum of our experiences and genetics, that sort of sums up the whole personality of the character we’re playing. We didn’t come up with our role to play while role playing.

At first, I saw it as a challenge. Play a character you would have never come up with on your own. I thought it would be kind of closer to acting in a play. I thought it could be fun.

And it is a challenge, so much so that not only do I feel like I don’t relate to my character in any way, I feel like I don’t know what my own character would do in most given situations. If given time to think I might come up with a list of things he might do with reasonings, but I don’t exactly have that luxury while playing in real time. It’s getting frustrating.

I love characters. If you would ask me why I write fiction or read it… why I play the video games I do or like the movies and shows I watch, it’s the characters. I admire the way they are developed through the story, their interactions through dialogs and gestures, and seeing how they grow and change. In a good story, you get to know the characters as if they’re real people and feel interested and invested enough in them to care what happens to them.

Is it such a stretch to think that the reason I love role playing is coming up with and playing a character? I love being the GM to make up and play many roles. Players only get to be one, single hero. I’m feeling like I’m fitting into my role like it’s a few sizes off, and it’s no wonder. I didn’t come up with or chose it. The one bit of creation that a player is allowed is their character, and I was denied that chance.

And so, it’s no wonder I’m thinking of leaving the group. It makes me sad because the players are top-notch. I really like playing with them a lot.

And the GMing isn’t so bad either, it’s just that he inadvertently took away my favorite part of role playing.

A lesson learned, I guess, but it’s a lesson I already learned once before.

In Milford, MA there used to be a gaming store called The Gamers’ Guild. I was in a game once where I was only allowed to play if I took on an existing NPC (non player character). There were two I was able to chose from. I selected the one I thought would be more fun based on her class.

Then, I tried to develop her as a character through playing her. I was told that my character wouldn’t do this or say that. I found out my character had a history and personality and relationships that I wasn’t aware of. Every time I tried to speak or act, I found myself defending my actions to one player in particular. In short, I found out that this wasn’t my character.

Yet again, they were a group of pretty awesome players, but it wasn’t allowed to role play, I was just a warm body rolling for a NPC of someone else’s imagination.

So, I feel like I don’t want to mess up the game by quitting. I also don’t want to stop playing with these neat people, but I’m fast losing interest in trying to play this character. For all of you thinking I should just kill him off, the in game situation makes even that very difficult.

Should next week be my last game? I can overcome any number of other game flaws if I enjoy playing my character, but without that, I’m not sure anything else is enough.

I think it may be time to take up the mantle of GM once again.

You Can’t Pwn At Pong

Mario Bros Atari
I’m only twenty-something, but I still am not sure I feel right saying ‘pwned’.

It feels a bit unreal to have gaming be the younger cool. It seems like just yesterday, I was my little brother’s age and getting flack for the same reason he’s considered awesome. I feel like the same people who will wear Mario Bros. shirts now might be the same ones who poked at me in school for video gaming. Part of me wants to reveal the poser they are. I would ask them:

In the first level, do you go down the pipe for the coins? You do? Now why would you do that? There’s a barely hidden one-up that you miss if you go down the pipe. 100 coins equal a one-up. Do the math.

They look at me blankly, thinking, “Up-whats?”.

Am I still allowed to use the word poser?

Across the room, nestled between cd video games and Super Nintendo cartridges are little rectangle bricks that belong to no Nintendo. One of them even says “Mario Bros.” on it.

People think Mario, they think Nintendo. It’s hilarious how many games people remember as being exclusive classics for the 8-bit Nintendo Entertainment System originated for the Atari, early PC, and even old Macs.

You just can’t pwn at old video games. There was no typing to other players in a multiplayer environment. Even when doors and muds came about in BBS land, I don’t know about you guys, but I remember there usually being 1 node for one person to play at one time. In Legend of the Red Dragon, when you killed someone in the field and were interviewed for what you said after kicking ass, no one ever uttered “Pwned!”. They would have looked at the screen, backspaced a few times, and totally “Owned!” you.

Legend of the Red Dragon

I also feel I don’t really pwn, because I don’t play Halo. To me, Halo is just MIDI Maze, Wolfenstein 3d, Doom, Quake, Duke Nukem, Heretic, Hexen, or GoldenEye 007(etc.) all over again… in space… with more jumping. Wait, System Shock was in space (with zombies even). So yeah, just with more jumping. I know people will raise their fists at me, but to me Halo has been repeated so many times that I shrug.

I watch my little bro in his headset screaming ‘Dude! Let’s super jump.’ and just ask, “Why is there so much jumping?” and feel kind of old.

I don’t mind feeling out of touch with pwnage. What is kind of sad is that I’ve stopped being as excited by new video games. I’ll say, “That’s kind of cool.” or “That’s pretty neat.”, but for the most part, I just feel like I’ll never be as excited as I was when video games were still new with leaps and bounds in their advancement. I didn’t even have the money for them, but I had plenty of time and an obsessed uncle.

Don’t get me wrong, I roll up my Katamaris and I play my voice acted RPGs, RTSs, and TBSs. So, maybe I’m just not a shoot ’em up kinda gamer.

This is not the case, because I’m not all about the MMORPGs. Instead they horrify me. The amount of time (or cheating) you have to invest to have a good time just boggles my mind. In addition, it’s kind of like I say when I see someone play Halo and I say, “Why is there so much jumping?”, with these it’s, “Wow, why is there so much running around?” Sure, there’s always been world map trekking, but this is insane. It used to be a few steps to the next town or a few random fights, now the random fights *ARE* the game. The intimacy of you, the characters, and the plot has been sacrificed to hack and slash with a subscription fee.

If you are reading this and like Halo or your MMORPG of choice, good for you. I mean, I’m obviously old and not so cool, so don’t listen to granny here.

I will keep saying “In my day…”, but that’s okay too. The best part about it is that now I have the resources to find all the old games I missed and try them out with the PC and emulator. Then I’ll snap shot the screen shots that amuse me and put them away for future posts. I know old games are not without flaws, but their flaws were lack of budget and technology to back them. I am floored by the mediocrity of today’s games. We have the tech and budget now, but where is all the fun game play and awesome writing? Creativity used to outpace the ability to convey it, now that the money and tech are there… where has it gone?

I am glad that there are exceptions. I just wish they were more the rule than the exception. At some point I’m hoping I’ll see it come back around and people will learn that eye-candy and hack and slash just isn’t enough.

Pure pwnage needs something more to back it up.