The itch evolves into a scream.
The following silence strikes
to the rhythm of your fast beating heart.
The echoes reverberate through your dream,
hopes laying in neat little rows,
exhausted dreams dismembered.
I wake and choke on the residue
of the half emptied, half remembered
remains fading into the dawn.

Jiu-Jitsu = Live Action Katamari Damacy

In my last post I mentioned that I was taking Brazilian Jiu-jitsu. I also stated that I had an epiphany about Brazilian Jiu-jitsu and its striking similarity to something else that is wicked fun.

I realized that Jiu-jitsu is really, essentially, live action Katamari Damacy. Sure, just like anything else that is a live action version of something, it is not exactly the same.

We cannot be a katamari though we wish we were. Katamaris are too great, powerful, and magic. However, we aspire to be more like the katamari. Jiu-jitsu can help with this.

Let me help you understand the things that lie at the core of both Katamari Damacy and Jiu-Jitsu with four main points.

1. You roll.

If you roll with someone in jiu-jitsu, it means you’re sparring with them. It essentially ends up looking like a human katamari is coming at you. There is no kicking, no punching, no eye poking, just grabbing on and rolling the other person up. This is exactly how it works in Katamari Damacy as well. Sure, in Katamari Damacy you roll up other things, but other humans and other katamaris are part of that.

2. The goal is to not be rolled up, but rather to roll up.

In Jiu-jitsu, the goal is not to get passed, swept, or essentially, rolled up by your opponent while trying to do as much to them. If you end up in a position where they are still rolling around but you can’t move, this is bad. It doesn’t mean things are over- you can break free and try to roll the other guy up, but it means that you’ve already lost some points.

…just like in Katamari Damacy.

3. You’ll lose if things don’t stick to you.

When we watch a katamari, it so effortlessly picks up the things around it. It rolls, things stick to it, struggling and there to stay unless thrown off. If you roll a person up and they come off, it means you got to go roll them up again. This is true both in jiu-jitsu and Katamari Damacy.

The effort of rolling up is greater in jiu-jitsu. The best comparison to Katamari Damacy is two player competitive mode. An important difference is that size, speed, and skill in Katamari Damacy means the difference between rolling up and being rolled up. In jiu-jitsu, skill and endurance are even greater factors.

4. There is a time limit and a point system.

In Katamari Damacy, points and winning are based on how much you roll up before time runs out.

Jiu-jitsu is not so different, however points are based more on how well you roll the person up within a time limit. One of the biggest divides here is a question of quantity versus quality. A katamari can roll all willy nilly over the earth while in jiu-jitsu, form is very important. Being the dominant roller is key, as you get points for moving into these dominant positions.

Also different is that you can use submissions to make the other person quit (tap out) in jiu-jitsu. That is illegal in Katamari Damacy and might get you arrested. Sure, a controller cord choke is kind of like a gi choke, but it is not acceptable in the gaming community. In jiu-jitsu, not only is it accepted, it is expected.