A Creep?

Every now and then when I need a break from work, but still want to feel productive, I do things like clean up my desktop icons or go through and organize my bookmarks. Tonight I was going through bookmarks and I came across the link for an ex’s blog. I forgot I had it. Funny thing is, for the most part, I wrote in my blog extensively while we were together. He didn’t post anything in that time period it looks like.

Mostly his blog is about pickup and self improvement (which I guess for someone in PUA they might tell you they’re the same thing). There weren’t any recent posts, but there were a few from a few weeks after we broke up. They were him trying to get back into PUA and being… well… unsuccessful and creepy.

The thought has occurred to me lately that even though I didn’t initiate that breakup, I’m the one that came better out of it. Even though I’m not going out with anyone, I get the impression I have my shit more together than he does. I think I’ve had more success in being with new people since then. I don’t mean that pick-up style, I mean that just meeting new people. I’m certainly not being the desperate, creepy one.

I think that might be part of his and some other people’s problems. The obsession and focus of meeting the preferred sex for finding a mate is going to make you come off in a particular unattractive way if you let it consume you.

1. You think you need it.

You don’t need to get laid. You don’t need a boy/girlfriend. Life goes on. Great things happen either way. People who think they need it will give off the desperate vibe. The desperate vibe makes a woman feel creeped out, unsafe, and not special at all. I too have fallen into this trap, and I know it doesn’t come off as a good vibe to guys either (at least not the ones you want to attract).

2. It’s your number one motivator for meeting, talking to, and getting to know people.

You only talk to them if you think they might be your type. At the mention of a boy/girlfriend, you’re not interested in communicating with them any more.

This is what I told one of my friends: he may not be your next boyfriend, but what if his brother or best friend is your soulmate? Friends are very valuable to life in general. They can also help you find that next someone. There’s nothing wrong with just making friends.

This also is a problem in the way you approach people. You can flirt without using crappy pickup lines. If you’re smiling a bunch, using good body language, being interested, asking questions about their life, etc., you don’t need to say something like, “Hey, nice shoes… wanna f-“.

I think openers are stupid. Sorry, PUA people. They are. They are just alternate phrasing for crappy pickup line. They’re not any better. Try some genuine, off the top you’re your head, not creepy, real world conversation starters. Walking up to some random person on the street and calling them cute is a no. I’m sorry if someone who uses that is reading this and being offended, but someone has to tell you before you get maced. You may hate me now, but thank me later.

3. You’re approaching it as a player in a game rather than yourself.

As I got to know what PUA was, I didn’t gain much respect for it, and this is one of the big reasons. I love games. You might even call me a gamer. However, meeting people is not going to be won with cheat codes. I don’t care how many books your read, lines you put together based on those, or methods you use. To find someone lasting, you have to put your actual self out there (that includes to meet good friends and significant others).

Are you only interested in shallow acquaintances? Awkward lays? Maybe those lines could work for you then.

I guess the big question is: who are you and what do you want?

I’d like to find someone worth sticking my neck out for again, but I’m in no hurry either. There are a lot of great connections to be made with people out there without expecting them to be the next anything. I want to have fun. I want to meet people. But… I don’t need anything from these people. I’m comfortable here with myself, by myself both growing and existing. I don’t need another half, because I’m already a whole. One day I’d like to meet another whole person, a partner who fits me well, but I know it’s not going to happen by any kind of force.

Best and Worst of Atari 2600

Before I even start, I’ll say it’s okay if you don’t agree with this post- that’s what the comments section is for. If people have enough opinions, I might even look into the titles for a follow up post. The following are my opinions on the best, worst, and other awards I deemed appropriate for this 2008 Atari 2600 retrospective!! *cheers, applause* I could spend much more time coming up with other categories and remembering other titles, but here is a start on some of the good, the bad, and the obnoxious. If there are some obvious omissions, like Adventure, it doesn’t mean they weren’t considered. It means I’m leaving fodder for future posts -and- Adventure was already given air time last post.

 

Best in Ground Based Cannon

Winner: Space Cavern

Space Cavern

I know what you’re thinking. How do I dare pick something other than Space Invaders? Well, I dare because the first doesn’t always mean the best. Space Cavern sports both baddies from the sky who shoot at you and dudes from the side who try to flank you as your attention is turned to the sky. You also have nothing to hide under. I remember this being my dad’s favorite game growing up, and last time he saw my Atari 2600 out, sure enough he asked if I still had it.

Best in Horror

Winner: Haunted House

Haunted House

I’m not going to say that Haunted House is scary, but I will say that it has helped pave the way in psychological thriller/horror games that came after. Like in classics such as Clocktower for the SNES, you are a normal (though pixelated) person just trying to escape the extraordinary with your life in tact. This is also, like Clocktower, a game that changes the placement of things every time you play! You move through dark rooms with only a limited glow about your person to avoid all sorts of creepy baddies. Hopefully you can find the key to open all the locked doors. While the graphics may make you laugh, the soundtrack has some creepy sound effects.

Best in Racing

Winner: Enduro

Enduro

I know many of you might think Pole Position was as good as it got, but Enduro was the top of the line. The controls are tight and the graphics believable. The thing that really puts this game above the others is the day, night, and weather changes that made Enduro exciting, and dare I say, a bit realistic even. At night you can only see headlights clearly and in the snow the handling of your car changes. The sound helps with the excitement and nothing feels better than passing the other cars. As a matter of fact, that is the goal- not to beat the timer, but to pass a certain number of cars each ‘day’.

Best in Multiplayer

Winner: Warlords

Warlords

If you were to come over my house right now with a friend or two and say you wanted to play a video game, I just might plop this on. Yes, it is THAT good. You use paddles and play with up to four people (you can have others be controlled by the A1 which is surprisingly good). The object is to simply smack each other’s ‘base’ with a ‘ball’. You can intercept the ‘ball’ with your paddle controlled ‘person’ and either catch and throw it or smack it away. You must first chip away at the ‘shield’ around the base to get the chance at winning. The fun of this game reminds me of Bomber Man a bit in it’s style and combination between luck ans strategy.

Best in Simple Fun

Winner: KABOOM!

Kaboom!

If you know me in real life, you might know that I have occasion to sport a KABOOM! t-shirt. And why not? This game is just as much fun you’re going to find on an Atari 2600. The premise is uber simple: a robber is dropping bombs and you have to catch them as the fall to the bottom of the screen in- you guessed it- tubs of water. It’s sort of the opposite of your ground based cannon- a ground based catcher. There is plenty of animation and pretty colors. Unlike most Atari 2600 games, the graphics are even surprisingly easy to comprehend and appropriate. The game starts off easy, but soon your rocking your spinny paddle.

Best Ported from the Arcade

Winner: Dig Dug

How many Atari 2600 games were simply arcade games reprogrammed for the home? As PacMan shows us, this didn’t always lead to good things as often they became shoddy shadows of their former selves. Though the graphics took a hit when coming over, Dig Dug remains the same addictive game you remember spending your quarters on. The controls and gameplay remain intact as you tunnel your way through dirt and pump your enemies full of air (“blow them away!” Har!). The only thing you might notice is some lag time when too many enemies are on the screen. Other than that, this game remains intact and very enjoyable.

Most Mindless Fun

Winner: Barnstorming

Sure, there’s a point to this game, but who cares! You get to fly an indestructible plane around to your heart’s content crashing into barns and poor hapless ducks(?) that emit a funny noise and shoot forward when hit. You can even pile up a bunch of ducks in front of you for maximum hitting and squaking! Fan-tastic!

Best Innovation & Atmosphere

Winner: Mountain King

Mountain King

This was the one Atari 2600 game that actually successfully drew me in. The setting a creepy mountain landscape where you begin by collecting piles of dots (coins?) that make a noise when you pick them up. You are armed with a flashlight and ability to jump and climb ladders. The jumping is challenging, but unique as you point diagonally up, and then down when you want to angle back downward. Once you collect enough piles, they stop making noises and you hear a creepy tune. The tune actually gets louder as you get closer, and quieter as you get further away, to the bouncing, invisible, flicker-dot. You navigate up, down, and side to side (which loops) to try to get close enough to see the flicker out of the corner of your eye. The music gets loud ominous and you approach closer and flash your flashlight on it as it bounces side to side to get away. You pick it up. Now you must go to the throne which is near the bottom middle and get the crown. The skull will let you past now that you have the flicker-dot. Once the crown is on your head, the tune Mountain King begins and the bats start a-coming. You are on a time limit to get to the top of the mountain and those bats can take your crown away. There are also other things you can find with your flashlight and if you find yourself at the bottom of the screen, a different type of enemy may mow you down. I don’t think any other Atari 2600 game ever got my blood going like this one, or was as fun to watch. There is a lot of atmosphere and urgency that will bring you back again and again.

Most Obnoxious Sounds

Winner: Yar’s Revenge

Yar's Revenge

This is the only game I remember jumping up to turn down the volume on before one of my parents got pissed. That’s how bad that alarm-like noises are. Overall, I know a lot of people love this game, but I never cared for it anyways, and the noises further prevented my attempts at trying to like and bond with this game.

Worst Gameplay

Winner: Raiders of the Lost Ark

I know there might be a few people out there who enjoyed this atrocity. To do so, one must have turned down the music, liked the inability to move randomly, had a second set of hands to control their inventory on the second controller, and been able to decipher the more horrible than normal graphics and figure out what the heck to do! Or… they just called a 900 number or peeked at the back of the manual. If you need to cheat just to figure out what is going on, I don’t think it’s a worthwhile play. While there might be some other more forgettable games out there with worse gameplay, this one was very widespread and disappointed a lot of people.

Biggest Bomb

Winner: ET

ET

It seems like no one can talk about Atari 2600 without mentioning the landfill full of ET cartridges. It’s still the easiest game to find and purchase in its original form. Why? Just play for a few minutes and you’ll see. Unless you read the manual, nothing makes sense, and even if you do, the game is hard for the wrong reasons and has not much to do with ET. If you like falling down a pit a lot and having a hard time getting out, you might like this game. I have to point out the irony of all the ET games that ended up in a cemented landfill and the fact that ET falls down a pit so often in this game.

 

So I hope you enjoyed my memories of Atari 2600 in it’s glory. I did. I have a sudden urge to organize a Warlords game. Why not, I’ve done it for Gauntlet II and Dr. Mario after all. Feel free to post your own feelings on your favorites and least favorites. With the technology of emulation, you can try these titles, but I’m afraid the lack of paddle & joystick can be sad.