Interviewing: The Real Life RTS Game

I’ve been doing this interview song and dance, and it’s an odd game. You think ET for the Atari 2600 was bad, but this is right up there only with better graphics.

Geek translation: it is hard, not because you are not skilled at video games (or the job you are interviewing for), but because the process itself doesn’t make a whole lot of logical sense.

I’ve been corresponding a bit with Rory on this subject matter, asking advice, which is a bit ironic considering he’s currently unemployed. However, he’s had some really great things to say that have made me a bit less nervous about interviewing and answered some of my WTF questions.

I wanted to share some of the wisdom he’s given me, passing along wisdom to you like the old man in the cave in Zelda giving Link his sword. He gives great advice, telling you not to go alone, and giving you a sword. Link, now sharing the company of a sword that shoots lasers, is better equipped to deal with the issues.

Do not go alone. Allow me to arm you with a laser shooting sword. It will be like carrying Rory with you, only not literally. I mean, technically you’ll still be walking in there and facing moblins and octorocks all alone, but it’s a metaphor you see.
 
So, below you will find some excerpts of emailed advice I edited together. Enjoy!

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Technology Job Interviews: The Real Life RTS
– – – – –

– – – – –

PART A – Sure, certify, but don’t look like a jerk.
– – – – –

Get a few certifications – not tons, as it’ll make it look like:
 
1. You’re trying too hard
 
2. You’ve been out of work so long that you’ve had time to get every certification in the book
 
I used to consult for hiring managers, and I was always suspicious of the people who had tons of certifications. In my mind it translated to “No real world experience.”
 
Experience + A few certifications = always good.

 
– – – – –
PART B – Don’t be too cool for school.
– – – – –
Attending courses and seminars is important. The best way to make connections and find work is to sleaze your way into an extensive network.

– – – – –

PART C – Pwn. Don’t be pwned.
– – – – –
If you don’t feel comfortable, then treat it like a game. It really is a game, anyway. You’re playing an RTS (Real Time Strategy). Your goal is to amass as many resources as possible so you can stomp all over your enemy. Your enemy is, of course, your potential employer. Your employer is not your friend. Your employer will try to get as much work for as little pay out of you as possible.
 
Except…
 
…when you’ve successfully sold yourself.
 
If you get an interview, then walk in with confidence bordering on hubris. Demand pay that’s well above what:
 
1. They want to give you
 
2. What your experience dictates
 
Demanding more makes them want you more. You won’t get what you demand, but you’ll get more than they would have given you otherwise. You also suddenly look more appealing than the other applicants because you have confidence, can back it up, and will stand your ground when they try to screw you.

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PART D – Fuck up, but do it with confidence.
– – – – –

Be willing to totally fuck up. Go in to your first few networking opportunities without your inhibitions. Make a fool of yourself, but not too much. Do it enough that you’ll feel confident when it’s time to approach people “For Reals”.
 
Where ever you are, target the person in the room with the most influence. People, especially geeks and creative types, are afraid of eye contact and what they perceive to be alpha males/females. Don’t be afraid of these people. Approach them. Ask questions that display your knowledge, but will also appeal to their egos. Anyone who teaches anything, or does any public speaking needs other people to approve of them on a constant basis.
 
The insecure crowd, of which I’m a part, will take every opportunity to talk about themselves, what they know, and how great they are.
 
The people I always remembered from giving my talks were those who approached me afterward, asked a couple questions, taught me something new, and did so without the slightest bit of supplication.
 
Showing nothing but humility to people in charge, especially managers and other morons, will bump you out of the running. They’ll use you for their own purposes for the duration of the interview. Then they’ll either hire you on as a low-paid sycophant, or they’ll never see you again, their personal needs having already been met.
 
When selling yourself, this is what you need to communicate:
 
1. You’re confident because you have every right to be.
 
2. You’re charging what you charge because you’re worth it, and although there are cheaper people out there, they’ll just fuck everything up. You’ll have to be brought in anyway to clean up their messes. This is true. I made a lot of money when people gave in and brought me in to repair all the damage wrought by the unworthy.
 
3. You’re an equal, but not disrespectfully so. You don’t want to appear prostrate. If you do, people sense it, and they will enjoy stepping on you. Put yourself on the same level as them, and use that to fuel your confidence. You aren’t lording your amazingness over the hiring manager, but you’re also not begging.
 
4. MOST IMPORTANT: You can and will make the company money. Demonstrate your value through whatever means you can, and always focus on how you can make them money. That’s the point of hiring you. Applicants get hung up on how much they will make, forgetting that the purpose of the job isn’t to pay people, but to turn them into cash for a business.
 
– – – – –

PART E – Binary Truth
– – – – –

While you don’t “have to” lie to get a job, you’re much more likely to get a good job if you mangle the truth a bit. I’m compulsively honest. I’ve shared extremely private thoughts with hundreds of thousands of people, and it doesn’t bother me in the slightest. So, when I tell you all of this, keep that in mind. I’m freakishly devoted to honesty, and maybe you are too.
 
However, in binary, 10 = decimal 2.
 
When you search for a job, you aren’t operating in familiar territory. You’re working in binary, or hexadecimal, or octal, or whatever. The same basic rules apply, but the representations of the values have changed.
 
Tell a child that 10 = 2, and you’ll have a hell of an argument on your hands. But 10 does equal two in the right context.
 
You aren’t lying when you say that 10 = 2. Under normal everyday conditions, 10 = 10, but when you’re working in unfamiliar territory (like binary), 10 = 2 is true.
 
Job seeking takes place in its own pocket of the universe. You deal with humans (kind of), and you probably use English to communicate (here, anyway), but because everybody lies, the baseline for truth is altered.
 
Understand as well that honesty and truth are only barely related.
 
Honesty is what happens when you provide what you believe to be the case without intent to deceive. Truth is absolute.
 
If your code of ethics tells you that being honest is the right thing to do, then being honest is right.
 
Regardless of your personal values, however, you will never be correct in this case.
 
Right and wrong are moral decisions based on those personal values. They’re like honesty.
 
Correct and Incorrect are absolutes like truth. And given how little we really know about the universe, the likelihood that you’re ever going to be correct is infinitesimal.
 
So, you can be right while being grossly incorrect.
 
To map it back to the discussion, you can be honest without telling the truth.
 
The truth is slippery, anyway. Most people would agree that the sky is blue, but, in reality, the sky most certainly is not blue. What’s blue is the light in the shorter wavelengths of the visual spectrum that didn’t get filtered out on their journey down through the atmosphere.
 
You could be honest and say, “The sky is blue.” It wouldn’t be the truth.
 
Now, apply this to the job world. The fact is, you don’t know what other people know. That is, you don’t know where their skill levels truly lie. How do you like that double-meaning? You don’t have nearly enough information to determine how qualified you are or aren’t for a job. Based on the interviews I’ve helped to conduct, I can tell you that the hiring managers sure as hell don’t know what the job is about or whether you’re qualified. They’re lost as anybody.
 
Yeah, they’ll do some talking, and, if they’re smart, they’ll bring in some of their employees who do the same or similar work to what you’d be doing. Even in that case you can’t assume anything. They may have hired entire teams of people who bullshitted their way through the interviews. Most of those people will have some skill, some knowledge, but usually no natural aptitude for their work. So when they question you, they won’t ask the important questions. They don’t know what the important questions are. They just don’t know what in the hell they’re doing.
 
– – – – –

PART F: Creativity works
– – – – –
Now we’re going to get you a useful context in which to operate while conducting your search:
 
1. Assume the worst about other people. Most people are average. That’s what average is. They don’t have creativity, and they fake their way through life. If you are creative, you have novel ways of looking at things. Even if you assume that these people have a decent set of skills, creativity is something that can’t be faked. It’s in high demand right now. People are learning that creativity is much more important than many other qualities.
 
This is true.
 
When searching for test pilots to become astronauts, a bunch of pilots with extremely high IQs were rounded up.
 
It was thought that these pilots would do the best job of reacting to the unexpected, and since the unexpected is what awaited these people, an aptitude for handling crazy situations was required.
 
When these guys were tested, it was found that they reacted horribly. IQ tests are based on certain basic perceptual faculties, certain intellectual abilities, and so on. It’s all very linear.
 
These tests don’t measure creativity. There’s a French version that gets into creativity, but where logic and math puzzles can have “correct” answers, creativity isn’t so easy to measure.
 
The guys up in those planes could think their way through a situation, but they couldn’t feel their way through. And when the world is going terribly wrong terribly quickly, thinking through a problem is too, too, much too slow.
 
The high IQ pilots were replaced with a bunch of nuts. It turns out the wild, crazy pilots did much better. These are guys who had probably never tied their shoelaces the same way twice. They came up with new approaches to problems as a matter of daily routine. They were built for the unexpected.
 
Creativity is huge. Anyone can learn the linear aspect of assembling projects, but nobody can learn to be creative. You either are or you aren’t. If you have it, have confidence in that and value it over experience.
 
– – – – –

PART G: KNOW
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2. Assume that the hiring managers don’t know what they’re talking about. This is nearly always the case. Even at Microsoft, managers sweat like mad over hires. It’s because they do not know what they’re doing. This is the corporate world. This is the business world. If the hiring managers are asking you what you want or what you’d like, it’s because they’re looking to you to provide guidance. They don’t know what to do, so they’re letting you run part of the interview. Take this and run with it. Or create this situation. But do your best to make it feel like it was their decision. That is, pick up on hints, questions, and so on, and work them into your game. Expand on their ideas for them. Where they drop off, pick up.
 
3. KNOW that you’re every bit as capable, if not much more so, as the other employees. Every job is a learning experience. You are NOT expected to know everything. You just have to demonstrate that you’ve got something going on and that you have the aptitude/skill/interest/determination to turn it into something bigger and better.
 
– – – – –

PART H: Conclusion
– – – – –

4. Don’t forget that 10 == 2. Job Hunt Reality is different than Reality. The values are changed. People have lied to the point that colors are swapped, humans breathe methane, dogs speak Italian, and so on. It’s all very Alice in Wonderland. You aren’t lying when you present a falsehood. You’re being honest in an unfamiliar context. Ask yourself what you believe about the situation. Do you believe that you deserve the job? Then you do. Do you believe that you can do the job as well or better than anyone else on the team? Then you can. It’s that simple.
 
Have fun. Treat it like a game. Look at your life as an experiment and take risks. If you’re already unemployed or have a job you don’t like, can it get any worse? Give new things a shot and trust yourself. Follow through even when you’re nervous. If you’re nervous, it probably means you’re taking a risk. Taking risks is the only way to stand above everybody else. Sometimes it works out, and sometimes you get stabbed in the face by a narwhal. That’s what risk is: it’s a potentially big win or a potentially big loss. It isn’t random or entirely up to chance. It’s up to you, your discretion, and your abilities whether a risk can succeed or not.
 
Don’t feel down because you fall on your face a few times. You’ll do that, maybe a lot. But there are jobs out there, and people need people to work them. People work jobs. Tons of people have jobs.
 
If those people have jobs, then you can have a job, too. There’s nothing magical about it. You just do it.

Past Sitting Beside You

We might order you too.
Screen shot from Lufia & The Fortress of Doom (SNES, 1993). I know I’d like fries with that.

I’m sure I’ve mentioned this before, but it keeps coming up. I’m moving forward, but since I’ve moved back to where I grew up, the past has been saying ‘hello’ at odd times and scaring the ever living CRAP out of me.

It then leaks into my subconscious and leaves a weird residue. I have weird dreams. I think about it too much. I get a strong urge to move (and I hate moving and rather like my place).

On one hand, being here is perfect. I have studio space. I have a place to live. My family is nearby. I have a nice yard.

On the other, it’s perfectly wrong for me. Memories live next door. I’m having a hard time finding a job that fits and isn’t ‘just another job’, but is something like the beginning of a career. I don’t know a lot of people I have deep relationships with nearby. There are a few (and I love you guys), but I feel like I’m still to far from them. They are an forty-five minute drive away. I really got to love being able to walk to everyone and everything. I’m back to being super inactive with little appetite. Then there is my family being nearby not always a good thing. Their problems become my problems.

I have issues with the general attitudes of people here. Yes, it’s a generalization, but I got used to people being friendly.

One of the first things that happened to me when I got here is that I got followed home by some woman in her car who screamed at me because somewhere I supposedly cut her off. She wanted me to get out of the car. I felt like I was on an episode of Law & Order or part of tomorrows news. I remember there was a news story years back about a person in MA who was shot with a crossbow and killed after being followed by someone with road rage. I figured I’d be safe in my truck as long as she didn’t have a gun or crossbow.

I feel like this is some psychological thing I should be able to break. I’m not in high school, but this is where I was when I was in high school. I spent a lot of my time a couple of streets over. I built up a new identity in college and post college. I’m someone who was a lot more confident, outgoing, and happy. Sure, I’ve kept the cynical half-smile and sarcasm, but I’ve grown up. Just by being here, I’m identifying with parts of my past that, though they are irrelevant, are managing to psych me out.

So, I build new memories of this place.

I am somehow simultaneously living and avoiding here. I interview for jobs outside of Boston, I take classes in the same area, and I hang out with friends up there too. I stay in my apartment when I’m here. There’s not a ton to do here in the middle of winter with little money, but there are things.

I live here. This is where I came from. I don’t hate this place, but I almost feel like it hates me. The people and attitudes I am trying to avoid are the ones with the issues. I need to stop owning that.

If Rory Blyth can deal with past living next door, well then so can I. Granted, this is no Portland, Oregon, but there are things to like, do, and people. I just need to gather up the gumption to go find them.

I need to put aside the girl that lived here so I can get on with being the woman that lives here.

Waywards Wandering – Chapter 4: Knowing Everything, A Screen Shot For Every Post

AD&D Pools of Radiance screen shot
Advanced Dungeons & Dragons: Pools of Radiance (PC version) – Unlike the NES version of this game, the Commadore 64, Atari St, and PC versions allowed you to customize the character portraits and map icons. They also supported trans gendered characters. :) This dwarf is hot!

I’m changing the post format so I will be giving you a screen shot of something wonderful every post (likely a video game scene). I was dedicating whole posts to many at a time, but why not hoard them and let them trickle out so you may appreciate each one like the work of art it is?

Now continues the story of a large walking lizard and his pet monk. Click here to see all of the story so far.

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That morning Kanji and Deathwish stood outside the temple packed for the road. They were now well rested and well fed. Father Salane was also generous enough to donate supplies and a small sum of money from the temple stores. Father Salane in turn charged that they help rid the world of its ills and watch over Lashea.

Where is she? At this rate we’ll loose the whole morning, Deathwish had begun the morning in high spirits but was fast growing irritated as his shadow grew shorter.

Kanji started to open his mouth in Lashea’s defense, but quickly stopped. Kanji could imagine that leaving home for the first time was difficult, as he remembered doing it himself many years ago. He could understand why Lashea was late, trying to say goodbye to everyone and everything she knew perhaps forever.

On the other hand, Deathwish wouldn’t understand such a comment if Kanji had made it, since he never got a chance to say goodbye to his home before being torn from it and plunged into this world. Kanji stood as Deathwish paced, silently praying to Brihaad. He opened his eyes when he finally heard the temple doors open and slam shut.

“Sorry I’m late,” huffed Lashea jogging to Kanji’s side, “I underestimated how long it would take me to pack,” On Lashea’s back was a huge, bulging backpack that looked as if it were about to rip under the strain of its contents. Packed aside it was her large sword, on top were rolled blankets, and pots and pans attached jangling at her side. From her belt she sported three large belt pouches which jangled and bounced off her thighs as she jogged up to her new companions.

“What’s that horrible smell?” she asked coming to stand by Kanji and Deathwish.

Kanji sighed and glanced at Deathwish, not even having to hear his unhappy thoughts. He then smiled at Lashea as kindly as he could manage and pointed at her back, “Um, what’s all of this?”

“They are my things, of course,” replied Lashea, confused.

“Lashea,” Kanji put on a gentle tone, “we’re going to be traveling a long way on foot. You’re not going to want to carry all of that. I’m sure there are things in there that you don’t need.”

Lashea bristled at what she interpreted as a condescending tone. She strode up to Kanji, and purposely looked down at him at an exaggerated angle being a full head taller than the monk, “I think I’m more than capable at determining what I do and don’t need. All I have are my clothes, books, bedding, money, food, eating utensils, dishes, pots, soap, hairbrush-”

Two rules: you carry it. If you can’t, you leave it behind without complaint, Deathwish turned away and started walking down the steps of the temple, his claws clicking on the stone, pulling his cowl into place.

Kanji looked up at Lashea, “Just consider how you would fight a monster so encumbered.”

Lashea merely stared at that point, brows furrowed, arms crossed, “Well, I’d put the pack down of c-”

While the monster waited for you to be ready! Speaking of monsters waiting for people to be ready, let’s get a move on, shall we?

“I’ll be back in a minute,” Lashea muttered, her face bright red with anger or embarrassment, Kanji was not sure. She turned around and rushed back into the temple. Kanji heard a chuckle coming from up above and looked up to see Clavus laughing and shaking his bald head.

“Be patient with her, you two. Remember, none of us started out knowing everything. That took some time.”

Kanji digested the irony of his words and realized they were likely aimed at the annoyed Deathwish who walked, talons clicking, back up the temple stairs. Kanji smiled and nodded at the plump priest and waited for Lashea, Deathwish remaining silent and managing to stand still.

Inspirational Video Game Quotes Part Deux

Breath of Fire SNES Shoop!I felt like there needed to be a second edition once I started reminiscing. Playing roms and giggling should be shared! So here is the sequel, the quotes that I remember and love for their charm, wit, or plain old badness. Click here to see part one.
– – – – –

 
“Hmm, don’t have time to play with myself!”
– Duke Nukem 3d, Duke Nukem said when using action button on arcade game of the same name (PC)

Chrono Trigger SNES Nu

 
Guybrush: “You fight like a Dairy Farmer!”
Pirate: “How appropriate, you fight like a Cow!”
– Guybrush Threepwood, Monkey Island 1: The Secrey of Monkey Island (PC)

 
“Hmm, a rubber chicken with a pulley in the middle. What possible use could that have?”
– Guybrush Threepwood, Monkey Island 1: The Secrey of Monkey Island (PC)

Breath of Fire 2 SNES Die

 
“Am I butterfly dreaming I’m a man? Or a bowling ball dreaming I’m a plate of sashimi? Never assume what you see and feel is real!” – Doreen, Chrono Trigger (SNES)

Dragon Warrior 4 NES Counter

 
“In our world, every storm has an end. Every night brings a new day. What’s important is to trust those you love, and never give up. We must never give up hope!” – Priestess in the Cathedral, Chrono Trigger (SNES)

 
“How do I get out of this chicken outfit?!” – Marine, StarCraft (PC)

 
“I really have to go… number one.” – Battle Cruiser, StarCraft (PC)

Dragon Warrior 3 NES Pepper

 
“E=MC… d’oh let me get my notepad.” – Science Vessel, StarCraft (PC)

 
“This is not Warcraft in space!” – Artanis, StarCraft (PC)

 
“Besides humans, dogs also sleep at night. Why aren’t you asleep?” – Dog, Earthbound (SNES)

 
“Run, run, or you’ll be well done!” – Kefka, Final Fantasy 3 (SNES) 6 (PS)

Earthbound SNES Nausea

 
“I hate hate hate hate hate hate hate hate hate hate hate hate HATE YOU!!” – Kefka, Final Fantasy 3 (SNES) 6 (PS)

 
“Terra. . . Please wait for me. . . And. . . please. . . don’t let a lecherous young king, who shall remain nameless, near you!” – Locke Cole, Final Fantasy 3 (SNES) 6 (PS)

 
“Thou are so… odd.” – Cyan, Final Fantasy 3 (SNES) 6 (PS)

Final Fantasy 1 NES FIEND

 
“I’m working for the Empire. But, don’t worry… I’m not going to garrote you!” – Shadow, Final Fantasy 3 (SNES) 6 (PS

 
“This monkey’s going to give you a spanking, Shupkay!” – Sten, Breath of Fire 2 (SNES)

 
Natsume: “Thanks! But I have nothing to give you in return..except, maybe myself…”
Kite: “WHAT?!?!”
Natsume: “No! I meant I could help you out if you need it…”
– .hack//MUTATION (PS2)

Goonies 2 NES Ouch What

 
Man: “Here’s your question. ‘What’s the secret to success in business?'”
Hero: “…”
Man: “That’s right! Silence. Silence is golden.”
Hero: “?”
– Dragon Warrior 4 (NES)

 
“Sure.. hope this is not… Chris’s blood.”
– Barry says stilted like Kirk in Star Trek, Resident Evil (PS)

Lufia 2 SNES Master Catfish

 
“One more wrong move and you would of been a Jill sandwich”
– Barry says to Jill, Resident Evil (PS)

 
“That’s a face only a sledgehammer could love, and has!” – Morte, AD&D: Planescape: Torment (PC)

 
Fall-from-Grace: “You know, Nordrom, you are perhaps the cutest little rogue modron I have ever encountered.”
Nordom: “‘Cutest’ is a subjective term. I prefer the designation ‘fearsome clubed warrior’.”
Fall-from-Grace: “Of course! That’s why you’re so cute.”
– AD&D: Planescape: Torment (PC)

Lufia 2 SNES Master Monster or Human

 
Nordom: “A query, Annah: is your tail’s purpose to indicate your current level of hostility?”
Annah: *angrily* “What kind of stupid question is that you pikin’ sod box?”
Nordom: “My analysis is correct. Danger! Danger!”
– AD&D: Planscape: Torment (PC)

 
Morte: “Hey Nordom, knock-knock.”
Nordom: “Why do you persist in addressing me as a door?”
Morte: “It’s a joke, you stupid polygon! You’re supposed to answer ‘Who’s there?'”
Nordom: “I know who is there. It is you. Why would I ask a question when I already know the answer?”
Morte: “Just forget it.”
– AD&D: Planescape: Torment (PC)

Lufia 2 SNES Confront Swell

– – – – –

 
Let me end this with a quote about video games from the once upon a time president of the USA, Ronald Reagan made August 8, 1983:

“I recently learned something quite interesting about video games. Many young people have developed incredible hand, eye, and brain coordination in playing these games. The air force believes these kids will be our outstanding pilots should they fly our jets.”
Final Fantasy 2 SNES 4 PS Dwarves

 
So let us fly their jets.

 
Screen shots from the top:
Breath of Fire (SNES)
Chrono Trigger (SNES)
Breath of Fire 2 (SNES)
Dragon Warrior 4 (NES)
Dragon Warrior 3 (NES)
Earthbound (SNES)
Final Fantasy 1 (NES)
Goonies 2 (NES)
(next three) Lufia 2: Rise of the Sinistrals (SNES)
Final Fantasy 2 (SNES) 4 (PS)

Inspirational Video Game Quotes

Monkey Island I: The Secret of Monkey Island
I know everyone is all ‘up on’ the “All your base are belong to us” bandwagon, but the list of wonderfully bad (by bad, I mean good) video game quotes is long. I have read it over the years on my television and computer screens and laughed until everyone around me was embarrassed for me. I’ve picked a few games and a few favorites from those games.
Final Fantasy 3 SNES (6 Playstation) Locke Cole“Some of these are mistranslated, badly translated, or just products of brain damaged programmers (or translators, or both). Enjoy!



Yeah, this kid seems loaded for bear.” said about Terra who is using magic.

-Locke Cole, Final Fantasy VI (III US), SNES & PSX


Earthbound: SNES
“Knights do it two-handed.”

– townsman, Final Fantasy V, PSX


“This isn’t a leotard, it’s our combat uniform!”

– various amazon warriors of Toroia, Final Fantasy IV (II US), SNES & PSX


Final Fantasy 4 Play Station (2 SNES) Tellah speaking to Edward
“There are secrets where faeries don’t live.”

– old man, The Legend of Zelda, NES


“Whoah, are you still playing this thing?” said at the last level.

– Bubsy, Bubsy, SNES (note: not written on screen, but said)

Legend of Zelda II: The Adventure of Link (NES)“Even a door of this caliber can’t keep science at bay!”

– Lucca, Chrono Trigger, SNES



“No rubbish for Ayla, or head go boom!”

– Ayla, Chrono Trigger, SNES

Final Fantasy I: NES
“I’d rather have my gums scraped!”

– The Girl (main character), Secret of Mana, SNES



“Don’t be a tuna head.”

– Fred, Maniac Mansion, Atari ST & PC



“Grass green? I hate that color!”

– Bobbon, Loom, PC


King's Quest VI
“So you want to be a pirate, eh? You look more like a flooring inspector.”

– Blind Man, Monkey Island I: The Secret of Monkey Island, PC



“I’m looking for 30 dead guys and one woman.”

– Guybrush Threepwood, Monkey Island I: The Secret of Monkey Island, PC


Chrono Trigger: SNES

Guybrush: “How much wood would a woodchuck chuck if a woodchuck could chuck wood?”

Carpenter: “A woodchuck would chuck no amount of wood since a woodchuck can’t chuck wood.”

Guybrush: “But if a woodchuck could chuck and would chuck some amount of wood, what amount of wood would a woodchuck chuck?”

Carpenter: “Even if a woodchuck could chuck wood and even if a woodchuck would chuck wood, should a woodchuck chuck wood?”

Guybrush: “A woodchuck should chuck wood if a woodchuck could chuck wood, as long as a woodchuck would chuck wood.”

Carpenter: “Oh shut up.”

– Monkey Island II: LeChuck’s Revenge, PC


Earthbound: SNES in an elevator
“¡Madre de Dios! ¡Es el Pollo Diablo! (“Mother of God! It’s the Devil Chicken!”)” Guybrush, tarred and feathered, responds in Spanish, which makes it funnier.

– Guybrush Threepwood, Monkey Island III: The Curse of Monkey Island, PC



Earthbound: SNES with a COW
The screen shots (from the top) are:
Monkey Island I,
Earthbound (SNES),
Final Fantasy III (SNES) / VI (PSX),
Earthbound (again),
Final Fantasy II (SNES) / IV (PSX),
The Legend of Zelda: The Adventure of Link (NES),
Final Fantasy (NES),
King’s Quest VI (PC),
Chrono Trigger (SNES),
Earthbound (and again),
and Earthbound (yet again)



So, anyone like to share any of their own personal favorites? Try to tell us: who said it, what game, and what platform. Anyone can recite “All your base…”. I’m more interested in memories of a gamer’s greatest moments grimacing or guffawing at the ‘puter screen (or tv).