Jiu-Jitsu = Live Action Katamari Damacy

In my last post I mentioned that I was taking Brazilian Jiu-jitsu. I also stated that I had an epiphany about Brazilian Jiu-jitsu and its striking similarity to something else that is wicked fun.

I realized that Jiu-jitsu is really, essentially, live action Katamari Damacy. Sure, just like anything else that is a live action version of something, it is not exactly the same.


We cannot be a katamari though we wish we were. Katamaris are too great, powerful, and magic. However, we aspire to be more like the katamari. Jiu-jitsu can help with this.

Let me help you understand the things that lie at the core of both Katamari Damacy and Jiu-Jitsu with four main points.

1. You roll.

If you roll with someone in jiu-jitsu, it means you’re sparring with them. It essentially ends up looking like a human katamari is coming at you. There is no kicking, no punching, no eye poking, just grabbing on and rolling the other person up. This is exactly how it works in Katamari Damacy as well. Sure, in Katamari Damacy you roll up other things, but other humans and other katamaris are part of that.

2. The goal is to not be rolled up, but rather to roll up.

In Jiu-jitsu, the goal is not to get passed, swept, or essentially, rolled up by your opponent while trying to do as much to them. If you end up in a position where they are still rolling around but you can’t move, this is bad. It doesn’t mean things are over- you can break free and try to roll the other guy up, but it means that you’ve already lost some points.

…just like in Katamari Damacy.

3. You’ll lose if things don’t stick to you.

When we watch a katamari, it so effortlessly picks up the things around it. It rolls, things stick to it, struggling and there to stay unless thrown off. If you roll a person up and they come off, it means you got to go roll them up again. This is true both in jiu-jitsu and Katamari Damacy.

The effort of rolling up is greater in jiu-jitsu. The best comparison to Katamari Damacy is two player competitive mode. An important difference is that size, speed, and skill in Katamari Damacy means the difference between rolling up and being rolled up. In jiu-jitsu, skill and endurance are even greater factors.

4. There is a time limit and a point system.

In Katamari Damacy, points and winning are based on how much you roll up before time runs out.


Jiu-jitsu is not so different, however points are based more on how well you roll the person up within a time limit. One of the biggest divides here is a question of quantity versus quality. A katamari can roll all willy nilly over the earth while in jiu-jitsu, form is very important. Being the dominant roller is key, as you get points for moving into these dominant positions.

Also different is that you can use submissions to make the other person quit (tap out) in jiu-jitsu. That is illegal in Katamari Damacy and might get you arrested. Sure, a controller cord choke is kind of like a gi choke, but it is not acceptable in the gaming community. In jiu-jitsu, not only is it accepted, it is expected.

Crushing Lesson


On one of my last posts: No, I’m Still Not Dating Anyone, Thanks For Asking, one of my readership said in the comments: “…you attract people to you that will teach you lessons.”

I like this idea. It’s optimistic. It’s saying that all of the bad relationships, as much as I feel like they broke me down, were maybe really allowing me to build myself back up into something stronger.

The opposite is probably also true: that we are drawn to people that have something to teach us. What is it that draws you to a person and why? Those answers might be more important than ever pursuing an actual relationship. I’d like to think there is some actual purpose to crush.

Crushes fade in as you meet someone and fade out often as you get to know a person. I’m sure some of these things that make up the small obsessions we call crushes are just intangible whims, shallow attraction, or simply pheromones, but some of them probably have a great deal to tell us about ourselves. Even shallow attraction teaches us something the moment it goes from attraction to repulsion.

Crushes are terrible and wonderful in some very different ways than an actual relationship. They are these weird partially imagined relationships we carry out mostly in our minds, imagined moments, made up memories, and why, why not, and what if? Those are fine and good to an extent, but I can become concerned at the barriers they put up, real and imagined. There’s a line I can cross when I start to get to know and like someone. Interaction suddenly goes from easy conversation and laughter to strained, worried, calculated longing. It swings back and forth like a pendulum that I’m trying to stop somehow even though I’m on top of it.

I wonder if I ruin the potential relationships and friendships sometimes in the actions of a crush. I know I’m not the only one who becomes dumber, flakier, less confident, and not so good with words all the sudden. I wish I could get over the crush so I could get on with a friendship, get to know a person better, and move on if there is nothing really there (which there likely isn’t anyways). It’s easier said than done.

This post’s screen shot is brought to you by Final Fantasy VI, Game Boy Advanced version. My name twin is being hit on by Setzer after being kidnapped and thrown into a room on his airship. What a romantic!